Saturday, May 29, 2010

Review: Rocket Knight

Yeah does anybody remember this little rodent back in the Sega-Genesis days? A a mouse wearing shining knight's armor armed with his trusty sword and a jet pack? Well he was an icon that didn't make it far. Back in the day some say he was just a rip off of Sonic the Hedgehog, others say he was Konami's mascot that was competing against Mario and Sonic during the early 90s but his popularity fell short during that era. But know one knows for sure, but we all know that he was one of the most underrated video game characters of all time!!! So looking back into my "magical inventory" of old school video games, I went for full play through to get that nostalgic feel and I'll ya this much it was a blast!!!...Here's a quick, simple review:

GAMEPLAY: Fast and lots of air dashing with his jet pack. The standard hit and run tactic with the sword, combined with the great platforming action never gets old. The biggest asset about this game was it's aerial speed, but unlike Sonic who blaze around each level in under a minute. Rocket Knight simply soars around like an acrobat allowing you to explore the environment with ease and back track (somewhat). But there were some difficulties navigating through if your not used to the speedy pace as the camera sometimes can not keep up with you. Also the flying levels that act like 2D side scroller aerial shooters adds a change of pace to the gameplay, which is neat. 4. 5/ 5.

AUDIO: While the tunes were 16bit it still felt like home. The overall soundtrack were simple jingles yet upbeat. Sometimes though it may sound a little bit cluttered that mixes too much with the clashing sound effects thus making it somewhat confusing which sound is which. However, the tunes were catchy and memorable as a whole. 3/ 5.

GRAPHICS: Though not the best of in the 16bit era, it was still good looking in it's own right. Most of the sprite movements were a little stiff and the background was kind of bland. The colors on the other hand stood out, depicting what object is what and the overall shapes were rugged/ kinda smooth that bring some of the characters 'n objects to life. 3/ 5.

CONTROLS: If Rocket Knight jumps, he jumps. The controls was above-average, almost everything responds but constantly using the jet pack may result in getting lost and hit sometimes so you have limited control during the "rocket thrust." You can still do the standard slash, jump and fly shortly in all 8 directions but constantly tapping the thrust button into the air too much can get ya hurt every now and then. 4/ 5.



OVERALL: 14.5/ 20 = 7.25/ 10. So my math is a little off but some call it a C+ game. I however, put as B- due to it's moderately high replay value. And there you have it.